Publications (peer reviewed)
2021
![Accuracy-Aware Compression of Channel Impulse Responses using Deep Learning](https://i0.wp.com/www.tobiasfeigl.de/wp-content/uploads/2021/12/feigl21a.png?w=222)
Accuracy-Aware Compression of Channel Impulse Responses using Deep Learning Inproceedings
In: Proc. Intl. Conf. on Indoor Positioning and Indoor Navigation (IPIN), pp. 1-8, 2021.
![Datengetriebene Methoden zur Bestimmung von Position und Orientierung in funk‐ und trägheitsbasierter Koppelnavigation](https://i0.wp.com/www.tobiasfeigl.de/wp-content/uploads/2021/12/feigl21b-1.png?w=222)
Datengetriebene Methoden zur Bestimmung von Position und Orientierung in funk‐ und trägheitsbasierter Koppelnavigation PhD Thesis
Friedrich-Alexander-Universität Erlangen-Nürnberg, 2021.
![Robust ToA-Estimation using Convolutional Neural Networks on Randomized Channel Models](https://i0.wp.com/www.tobiasfeigl.de/wp-content/uploads/2021/12/feigl21c.png?w=222)
Robust ToA-Estimation using Convolutional Neural Networks on Randomized Channel Models Inproceedings
In: Proc. Intl. Conf. on Indoor Positioning and Indoor Navigation (IPIN), pp. 1-8, 2021.
![Contact Tracing with the Exposure Notification Framework in the German Corona-Warn-App](https://i0.wp.com/www.tobiasfeigl.de/wp-content/uploads/2021/12/feigl21d.png?w=222)
Contact Tracing with the Exposure Notification Framework in the German Corona-Warn-App Inproceedings
In: Proc. Intl. Conf. on Indoor Positioning and Indoor Navigation (IPIN), pp. 1-8, 2021.
![Estimating TOA Reliability with Variational Autoencoders](https://i0.wp.com/www.tobiasfeigl.de/wp-content/uploads/2021/12/feigl21e.png?w=222)
Estimating TOA Reliability with Variational Autoencoders Journal Article
In: IEEE Sensors Journal, pp. 1-6, 2021.
2020
![A Sense of Quality for Augmented Reality Assisted Process Guidance](https://i0.wp.com/www.tobiasfeigl.de/wp-content/uploads/2021/12/feigl20e.png?w=222)
A Sense of Quality for Augmented Reality Assisted Process Guidance Inproceedings
In: Proc. Intl. Symp. on Mixed Reality and Augmented Reality (ISMAR), pp. 1–6, Pernambuco, Brasil, 2020.
![Real-Time Gait Reconstruction For Virtual Reality Using a Single Sensor](https://i0.wp.com/www.tobiasfeigl.de/wp-content/uploads/2021/12/feigl20a.png?w=222)
Real-Time Gait Reconstruction For Virtual Reality Using a Single Sensor Inproceedings
In: Proc. Intl. Symp. on Mixed Reality and Augmented Reality (ISMAR), pp. 1–6, Pernambuco, Brasil, 2020.
![RNN-aided Human Velocity Estimation from a Single IMU](https://i0.wp.com/www.tobiasfeigl.de/wp-content/uploads/2021/12/feigl20b.png?w=222)
RNN-aided Human Velocity Estimation from a Single IMU Journal Article
In: Sensors J., vol. 13, no. 4512, pp. 1-31, 2020.
![Localization Limitations of ARCore, ARKit, and Hololens in Dynamic Large-Scale Industry Environments](https://i0.wp.com/www.tobiasfeigl.de/wp-content/uploads/2021/12/feigl20c.png?w=222)
Localization Limitations of ARCore, ARKit, and Hololens in Dynamic Large-Scale Industry Environments Inproceedings
In: Proc. Intl. Conf. on Computer Vision, Imaging and Computer Graphics Theory and Applications (GRAPP), pp. 307-318, Valletta, Malta, 2020.
![ViPR: Visual-Odometry-aided Pose Regression for 6DoF Camera Localization](https://i0.wp.com/www.tobiasfeigl.de/wp-content/uploads/2021/12/feigl20d.png?w=222)
ViPR: Visual-Odometry-aided Pose Regression for 6DoF Camera Localization Inproceedings
In: Proc. Intl. Conf. on Computer Vision and Patter Recognition (CVPR), pp. 42-43, Seattle, Washington, 2020.
2019
![A Bidirectional LSTM for Estimating Dynamic Human Velocities from a Single IMU](https://i0.wp.com/www.tobiasfeigl.de/wp-content/uploads/2021/12/feigl19a.png?w=222)
A Bidirectional LSTM for Estimating Dynamic Human Velocities from a Single IMU Inproceedings
In: Proc. Intl. Conf. Indoor Positioning and Indoor Navigation (IPIN), pp. 1–10, Pisa, Italy, 2019.
![Sick Moves! Motion Parameters as Indicators of Simulator Sickness](https://i0.wp.com/www.tobiasfeigl.de/wp-content/uploads/2021/12/feigl19b.png?w=222)
Sick Moves! Motion Parameters as Indicators of Simulator Sickness Journal Article
In: Trans. on Visualization and Computer Graphics (TVCG), vol. 25, no. 11, pp. 3146–3157, 2019.
![UWB Channel Impulse Responses for Positioning in Complex Environments: A Detailed Feature Analysis](https://i0.wp.com/www.tobiasfeigl.de/wp-content/uploads/2021/12/feigl19c.png?w=222)
UWB Channel Impulse Responses for Positioning in Complex Environments: A Detailed Feature Analysis Journal Article
In: Sensors J., vol. 24, no. 5547, pp. 1–26, 2019.
![A Framework for Location-Based VR Applications](https://i0.wp.com/www.tobiasfeigl.de/wp-content/uploads/2021/12/feigl19d.png?w=222)
A Framework for Location-Based VR Applications Inproceedings
In: Virtuelle und Erweiterte Realitat: 16. Workshop der GI-Fachgruppe VR/AR (Berichte aus der Informatik), pp. 148–159, Fulda, Germany, 2019.
![A Social Interaction Interface Supporting Affective Augmentation Based on Neuronal Data](https://i0.wp.com/www.tobiasfeigl.de/wp-content/uploads/2021/12/feigl19f.png?w=222)
A Social Interaction Interface Supporting Affective Augmentation Based on Neuronal Data Inproceedings
In: Proc. Symp. on Spatial User Interaction (SUI), pp. 1–4, New Orleans, USA, 2019.
![Brain 2 Communicate: EEG-based Affect Recognition to Augment Virtual Social Interactions](https://i0.wp.com/www.tobiasfeigl.de/wp-content/uploads/2021/12/feigl19g.png?w=222)
Brain 2 Communicate: EEG-based Affect Recognition to Augment Virtual Social Interactions Inproceedings
In: Mensch und Computer - Workshopband, pp. 564–565, Hamburg, Germany, 2019.
![ViPR: Visual-Odometry-aided Pose Regression for 6DoF Camera Localization](https://i0.wp.com/www.tobiasfeigl.de/wp-content/uploads/2021/12/feigl19e.png?w=222)
ViPR: Visual-Odometry-aided Pose Regression for 6DoF Camera Localization Inproceedings
In: arXiv:1912.08263 [cs.CV], pp. 1–12, 2019.
2018
![Head-to-Body-Pose Classification in No-Pose VR Tracking Systems](https://i0.wp.com/www.tobiasfeigl.de/wp-content/uploads/2021/12/feigl18a.png?w=222)
Head-to-Body-Pose Classification in No-Pose VR Tracking Systems Inproceedings
In: Proc. Intl. Conf. Virtual Reality and 3D User Interfaces (IEEE VR), pp. 545–546, Tuebingen/Reutlingen, Germany, 2018.
![Human Compensation Strategies for Orientation Drifts](https://i0.wp.com/www.tobiasfeigl.de/wp-content/uploads/2021/12/feigl18b.png?w=222)
Human Compensation Strategies for Orientation Drifts Inproceedings
In: Proc. Intl. Conf. Virtual Reality and 3D User Interfaces (IEEE VR), pp. 409–414, Tuebingen/Reutlingen, Germany, 2018.
![Supervised Learning for Yaw Orientation Estimation](https://i0.wp.com/www.tobiasfeigl.de/wp-content/uploads/2021/12/feigl18c.png?w=222)
Supervised Learning for Yaw Orientation Estimation Inproceedings
In: Proc. Intl. Conf. Indoor Positioning and Indoor Navigation (IPIN), pp. 1–10, Nantes, France, 2018.
![Recurrent Neural Networks on Drifting Time-of-Flight Measurements](https://i0.wp.com/www.tobiasfeigl.de/wp-content/uploads/2021/12/feigl18d.png?w=222)
Recurrent Neural Networks on Drifting Time-of-Flight Measurements Inproceedings
In: Proc. Intl. Conf. Indoor Positioning and Indoor Navigation (IPIN), pp. 1–10, Nantes, France, 2018.
![A Location-Based VR Museum](https://i0.wp.com/www.tobiasfeigl.de/wp-content/uploads/2021/12/feigl18e.png?w=222)
A Location-Based VR Museum Inproceedings
In: Proc. Intl. Conf. Virtual Worlds for Serious Applications (VS-Games), pp. 1–12, Würzburg, Germany, 2018.
![Beyond Replication: Augmenting Social Behaviors in Multi-User Social Virtual Realities](https://i0.wp.com/www.tobiasfeigl.de/wp-content/uploads/2021/12/feigl18f.png?w=222)
Beyond Replication: Augmenting Social Behaviors in Multi-User Social Virtual Realities Inproceedings
In: Proc. Conf. Virtual Reality and 3D User Interfaces (IEEE VR), pp. 215–222, Tuebingen/Reutlingen, Germany, 2018.
2017
![Acoustical manipulation for redirected walking](https://i0.wp.com/www.tobiasfeigl.de/wp-content/uploads/2021/12/feigl17a-2.png?w=222)
Acoustical manipulation for redirected walking Inproceedings
In: Proc. Intl. Symp. on Virtual Reality Software and Technology (VRST), pp. 45:1–45:2, Gothenburg, Sweden, 2017.
![Social Augmentations in Multi-User Virtual Reality: A Virtual Museum Experience](https://i0.wp.com/www.tobiasfeigl.de/wp-content/uploads/2021/12/feigl17b.png?w=222)
Social Augmentations in Multi-User Virtual Reality: A Virtual Museum Experience Inproceedings
In: Proc. Intl. Symp. on Mixed and Augmented Reality (ISMAR), pp. 42–43, Nantes, France, 2017.